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Voire la flotte en mouvement avec une barre de progression


Sc0rpio Messages : 100

oui exactement

jeudi 9 mars 2017

Sc0rpio Messages : 100

Arf je nage avec le js voici mon code changer:

{block name="title" prepend}{$LNG.lm_fleet}{/block}
{block name="content"}
<div id="page">
<div id="content">
<div id="ally_content" class="conteiner">

    <div class="gray_stripe">
            <a href="game.php?page=reduceresources" class="fleet_reduce ico_reduceresources tooltip" data-tooltip-content="Récupérer Ressources{*{$LNG.HarRes}*}"></a>
   <a href="game.php?page=reducefleet" class="fleet_reduce ico_reducefleet tooltip" data-tooltip-content="Récupérer Flotte"></a>
        <span style="float:right;color:#6ccdce;"><span class="totalFleetPoints">0</span> Points Flottes Séléctionner</span>
    </div>
    {if !empty($acsData)}
{include file="shared.fleetTable.acsTable.tpl"}
{/if}
    <form action="?page=fleetStep1" method="post">
<input type="hidden" name="galaxy" value="{$targetGalaxy}">
<input type="hidden" name="system" value="{$targetSystem}">
<input type="hidden" name="planet" value="{$targetPlanet}">
<input type="hidden" name="type" value="{$targetType}">
<input type="hidden" name="target_mission" value="{$targetMission}">
        <table class="tablesorter ally_ranks">
             <tr>
         <th colspan="3" class="gray_stripe">Vaisseaux de Combats</th>     
            <th style="padding:0;" class="gray_stripe">            
              <a href="javascript:noShipsBatle();" class="fl_min_ships">Min</a>
                <a href="javascript:maxShipsBatle();" class="fl_max_ships">Max</a>
            </th>
        </tr>

{foreach $FleetsOnPlanet as $FleetRow}
                        <tr class="fl_fllets_rows">
            <td class="fl_fllets_rows_img_td"><a href="#" onclick="return Dialog.info({$FleetRow.id})"><img src="./styles/theme/gow/gebaeude/{$FleetRow.id}.gif" alt="{$LNG.tech.{$FleetRow.id}}" /></a></td>
            <td> <span class="tooltip" {if $FleetRow.speed != 0}data-tooltip-content="Vitesse:  {pretty_number($FleetRow.speed)}"{/if} style="cursor:help;">{$LNG.tech.{$FleetRow.id}}</span></td>
            <td id="ship{$FleetRow.id}_value">{$FleetRow.count|number}</td>
            <td class="fl_fllets_rows_input_td">
             <div class="fl_fllets_rows_input_div">
                 <div onclick="minShip('ship{$FleetRow.id}');" class="fl_fllets_rows_input_min">Min</div>
                    <div onclick="maxShip('ship{$FleetRow.id}');" class="fl_fllets_rows_input_max">Max</div>
                 <input class="countdots fl_fllets_rows_input_countdots" name="ship{$FleetRow.id}" id="ship{$FleetRow.id}_input"  value="0">
                </div>
            </td>
        </tr>
{/foreach}


    <tr>
         <th colspan="3" class="gray_stripe">Transporteurs</th>     
            <th style="padding:0;" class="gray_stripe">            
              <a href="javascript:noShipsTransports();" class="fl_min_ships">Min</a>
                <a href="javascript:maxShipsTransports();" class="fl_max_ships">Max</a>
            </th>
        </tr>

{foreach $FleetsOnPlanetTransport as $FleetRow}
                        <tr class="fl_fllets_rows">
            <td class="fl_fllets_rows_img_td"><a href="#" onclick="return Dialog.info({$FleetRow.id})"><img src="./styles/theme/gow/gebaeude/{$FleetRow.id}.gif" alt="{$LNG.tech.{$FleetRow.id}}" /></a></td>
            <td> <span class="tooltip" {if $FleetRow.speed != 0}data-tooltip-content="Vitesse:  {pretty_number($FleetRow.speed)}"{/if}  style="cursor:help;">{$LNG.tech.{$FleetRow.id}}</span></td>
            <td id="ship{$FleetRow.id}_value">{$FleetRow.count|number}</td>
            <td class="fl_fllets_rows_input_td">
             <div class="fl_fllets_rows_input_div">
                 <div onclick="minShip('ship{$FleetRow.id}');" class="fl_fllets_rows_input_min">Min</div>
                    <div onclick="maxShip('ship{$FleetRow.id}');" class="fl_fllets_rows_input_max">Max</div>
                 <input class="countdots fl_fllets_rows_input_countdots" name="ship{$FleetRow.id}" id="ship{$FleetRow.id}_input"  value="0">
                </div>
            </td>
        </tr>
{/foreach}

                                                        <tr>
         <th colspan="3" class="gray_stripe">Recycleurs</th>     
            <th style="padding:0;" class="gray_stripe">            
              <a href="javascript:noShipsProcessors();" class="fl_min_ships">Min</a>
                <a href="javascript:maxShipsProcessors();" class="fl_max_ships">Max</a>
            </th>
        </tr>

{foreach $FleetsOnPlanetProccesors as $FleetRow}
                        <tr class="fl_fllets_rows">
            <td class="fl_fllets_rows_img_td"><a href="#" onclick="return Dialog.info({$FleetRow.id})"><img src="./styles/theme/gow/gebaeude/{$FleetRow.id}.gif" alt="{$LNG.tech.{$FleetRow.id}}" /></a></td>
            <td> <span class="tooltip" {if $FleetRow.speed != 0}data-tooltip-content="Vitesse:  {pretty_number($FleetRow.speed)}"{/if}  style="cursor:help;">{$LNG.tech.{$FleetRow.id}}</span></td>
            <td id="ship{$FleetRow.id}_value">{$FleetRow.count|number}</td>
            <td class="fl_fllets_rows_input_td">
             <div class="fl_fllets_rows_input_div">
                 <div onclick="minShip('ship{$FleetRow.id}');" class="fl_fllets_rows_input_min">Min</div>
                    <div onclick="maxShip('ship{$FleetRow.id}');" class="fl_fllets_rows_input_max">Max</div>
                 <input class="countdots fl_fllets_rows_input_countdots" name="ship{$FleetRow.id}" id="ship{$FleetRow.id}_input"  value="0">
                </div>
            </td>
        </tr>
{/foreach}


                                                        <tr>
         <th colspan="3" class="gray_stripe">Spécial</th>     
            <th style="padding:0;" class="gray_stripe">            
              <a href="javascript:noShipsSpecial();" class="fl_min_ships">Min</a>
                <a href="javascript:maxShipsSpecial();" class="fl_max_ships">Max</a>
            </th>
        </tr>

{foreach $FleetsOnPlanetSpecial as $FleetRow}
                        <tr class="fl_fllets_rows">
            <td class="fl_fllets_rows_img_td"><a href="#" onclick="return Dialog.info({$FleetRow.id})"><img src="./styles/theme/gow/gebaeude/{$FleetRow.id}.gif" alt="{$LNG.tech.{$FleetRow.id}}" /></a></td>
            <td> <span class="tooltip" {if $FleetRow.speed != 0}data-tooltip-content="Vitesse:  {pretty_number($FleetRow.speed)}"{/if} style="cursor:help;">{$LNG.tech.{$FleetRow.id}}</span></td>
            <td id="ship{$FleetRow.id}_value">{$FleetRow.count|number}</td>
            <td class="fl_fllets_rows_input_td">
             <div class="fl_fllets_rows_input_div">
                 <div onclick="minShip('ship{$FleetRow.id}');" class="fl_fllets_rows_input_min">Min</div>
                    <div onclick="maxShip('ship{$FleetRow.id}');" class="fl_fllets_rows_input_max">Max</div>
                 <input class="countdots fl_fllets_rows_input_countdots" name="ship{$FleetRow.id}" id="ship{$FleetRow.id}_input"  value="0">
                </div>
            </td>
        </tr>
{/foreach}



                        <tr>     
         <th colspan="2" style="text-align:center;" class="gray_stripe"><a href="javascript:onSave();" style="color:#666;"></a></td>                   
         <th colspan="1" style="text-align:center;" class="gray_stripe"><a href="javascript:maxShips();" style="color:#666;">Tous les Vaisseaux</a></td>           
            <th colspan="1" style="text-align:center;" class="gray_stripe"><a href="javascript:noShips();" style="color:#666;">Remise a Zero</a></td>           
        </tr>
        <tr style="display:none;" id="save">
         <td colspan="3" style="text-align:right; color:#CCC;">Indiquez le nom du Groupe</td>
            <td colspan="1"><input name="save_groop" size="15" maxlength="13" style="width:96%;"></td>
        </tr>    
{if $maxFleetSlots != $activeFleetSlots}
        <tr>
            <td colspan="4" style="padding:0;">
                <input class="fl_bigbtn_go" type="submit"  value="{$LNG.fl_continue}">
            </td>
        </tr>
               {/if}  
    </table>
    </form>
    
        
      <div class="gray_stripe" style="margin-top:1px;">
{*<div class="transparent" style="text-align:left;float:left;">{$LNG.fl_fleets} {$activeFleetSlots} / {$maxFleetSlots}<font color=blue>|||||</font>{$activeFortSlots} / {$maxFortSlots} Capture<font color=blue>|||||</font>{$activeColoSlots} / {$maxColoSlots} Colonie<font color=blue>|||||</font>{$activeDMSlots} / {$maxDMSlots} Recherche MN<font color=blue>|||||</font>{$activeASSlots} / {$maxASSlots} Astéroide<font color=blue>|||||</font>{$activeExpedition} / {$maxExpedition} {$LNG.fl_expeditions}</div>*}
<div class="transparent" style="text-align:center;float:center;">{$activeFleetSlots} / {$maxFleetSlots} {$LNG.fl_fleets}<font color=blue>|||</font>{$activeFortSlots} / {$maxFortSlots} Fort<font color=blue>|||</font>{$activeColoSlots} / {$maxColoSlots} Colo<font color=blue>|||</font>{$activeDMSlots} / {$maxDMSlots} Rech MN<font color=blue>|||</font>{$activeASSlots} / {$maxASSlots} Astéro<font color=blue>|||</font>{$activeExtraSlots} / {$maxExtraSlots} Extraction<font color=blue>|||</font>{$activeExpedition} / {$maxExpedition} {$LNG.fl_expeditions}</div>
        </div>       
{*    <div class="gray_stripe" style="margin-top:1px;">
        <div class="left_part">
            <div class="transparent" style="text-align:left;float:left;">{$LNG.fl_fleets} {$activeFleetSlots} / {$maxFleetSlots}<font color=blue>|||||||</font>{$activeFortSlots} / {$maxFortSlots} Capture<font color=blue>|||||||</font>{$activeColoSlots} / {$maxColoSlots} Colonie</div>
        </div>
        <div class="right_part">
            <div class="transparent" style="text-align:right;float:right;">{$activeExpedition} / {$maxExpedition} {$LNG.fl_expeditions}</div>
<th colspan="2" style="text-align:left;" class="gray_stripe">{$activeDMSlots} / {$maxDMSlots} Rech. MN<font color=blue>||</font>{$activeASSlots} / {$maxASSlots} Astéroide<font color=blue>|</font></td>    
        </div>
    </div>*}    
<table class="tablesorter ally_ranks">
        <tr>
            <td>№</td>
            <td>{$LNG.j}</td>
            <td>{$LNG.st}</td>
            <td>{$LNG.wh}</td>
            <td>{$LNG.ar}</td>
            <td>{$LNG.whe}</td>
            <td>{$LNG.re}</td>
            <td>{$LNG.Re}</td>
            <td>{$LNG.Or}</td>
        </tr>
             {foreach name=FlyingFleets item=FlyingFleetRow from=$FlyingFleetList}
<tr>
<td>{$smarty.foreach.FlyingFleets.iteration}</td>
<td>{$LNG.type_mission.{$FlyingFleetRow.mission}}
{if $FlyingFleetRow.state == 1}
<br><a title="{$LNG.fl_returning}">{$LNG.fl_r}</a>
{else}
<br><a title="{$LNG.fl_onway}">{$LNG.fl_a}</a>
{/if}
</td>
<td><a class="tooltip_sticky" data-tooltip-content="<table width='100%'><tr><th colspan='2' style='text-align:center;'>{$LNG.fl_info_detail}</th></tr>{foreach $FlyingFleetRow.FleetList as $shipID => $shipCount}<tr><td class='transparent'>{$LNG.tech.{$shipID}}:</td><td class='transparent'>{$shipCount}</td></tr>{/foreach}</table>">{$FlyingFleetRow.amount}</a></td>
<td><a href="game.php?page=galaxy&galaxy={$FlyingFleetRow.startGalaxy}&system={$FlyingFleetRow.startSystem}">[{$FlyingFleetRow.startGalaxy}:{$FlyingFleetRow.startSystem}:{$FlyingFleetRow.startPlanet}]</a></td>
<td{if $FlyingFleetRow.state == 0} style="color:lime"{/if}>{$FlyingFleetRow.startTime}</td>
<td><a href="game.php?page=galaxy&galaxy={$FlyingFleetRow.endGalaxy}&system={$FlyingFleetRow.endSystem}">[{$FlyingFleetRow.endGalaxy}:{$FlyingFleetRow.endSystem}:{$FlyingFleetRow.endPlanet}]</a></td>
{if $FlyingFleetRow.mission == 4 && $FlyingFleetRow.state == 0}
<td>-</td>
{else}
<td{if $FlyingFleetRow.state != 0} style="color:lime"{/if}>{$FlyingFleetRow.endTime}</td>
{/if}
<td id="fleettime_{$smarty.foreach.FlyingFleets.iteration}" class="fleets" data-fleet-end-time="{$FlyingFleetRow.returntime}" data-fleet-time="{$FlyingFleetRow.resttime}">{pretty_fly_time({$FlyingFleetRow.resttime})}</td>
<td>
{if !$isVacation && $FlyingFleetRow.state != 1}
<form action="game.php?page=fleetTable&action=sendfleetback" method="post">
<input name="fleetID" value="{$FlyingFleetRow.id}" type="hidden">
<input class="fl_btn_table_fleets_order" value="{$LNG.fl_send_back}" type="submit">
</form>
{if $FlyingFleetRow.mission == 1}
<form action="game.php?page=fleetTable&action=acs" method="post">
<input name="fleetID" value="{$FlyingFleetRow.id}" type="hidden">
<input class="fl_btn_table_fleets_order" value="{$LNG.fl_acs}" type="submit">
</form>
{/if}
{else}
 - 
{/if}
</td>
</tr>
{foreachelse}
<tr>
<td>-</td>
<td>-</td>
<td>-</td>
<td>-</td>
<td>-</td>
<td>-</td>
<td>-</td>
<td>-</td>
<td>-</td>
</tr>
{/foreach}
                    </table>


        <div class="gray_stripe" style="border-bottom:0;">
        {*<div class="gray_stripe" style="border-style: solid;">*}
        <span style="cursor:help; color:#6ccdce" class="tooltip" data-tooltip-content="
         <table>
            <tr>
                <th style='text-align:right; padding-right:12px;'>{$LNG.fl_bonus_attack}</th>
                {*<th style='border-style: solid;border-color: #6ccdce;text-align:right; padding-right:12px;'>{$LNG.fl_bonus_attack}</th>*}
              <td>+{$bonusAttack} %</td>
            </tr>
            <tr>
                <th style='text-align:right; padding-right:12px;'>{$LNG.fl_bonus_shield}</th>
                <td>+{$bonusShield} %</td>
            </tr>
            <tr>
                <th style='text-align:right; padding-right:12px;'>{$LNG.fl_bonus_defensive}</th>
                <td>+{$bonusDefensive} %</td>
            </tr>
            <tr>
                <th style='text-align:right; padding-right:12px;'>{$LNG.tech.115}</th>
                <td>+{$bonusCombustion} %</td>
            </tr>
            <tr>
                <th style='text-align:right; padding-right:12px;'>{$LNG.tech.117}</th>
                <td>+{$bonusImpulse} %</td>
            </tr>
            <tr>
                <th style='text-align:right; padding-right:12px;'>{$LNG.tech.118}</th>
                <td>+{$bonusHyperspace} %</td>
            </tr>
            <tr>
                <th style='text-align:right; padding-right:12px;'>Vitesse de Flotte</th>
                <td>+{$bonusFleetSpeed} %</td>
            </tr>
        </table>
        ">{$LNG.ReTe}</span>
        <span style="float:right;color:#6ccdce;"><span class="totalFleetPoints">0</span> Points Flotte Séléctionner</span>
    </div>
</div>
{**}
             {foreach name=FlyingFleets item=FlyingFleetRow from=$FlyingFleetList}
<style type="text/css">
#progressbar_{$FlyingFleetRow.id}
{
  position:relative;
  width:420px;
  padding:0 0 0 0;
  background-image:url("styles/images/pggray.png");
  height:26px;
  border:1px solid #CCC;
  -moz-border-radius:5px;
  border-radius:5px;
}
#indicator_{$FlyingFleetRow.id}
{
  position:absolute;
  right:0;
  background-image:url("styles/images/pggreen.gif");
    background-repeat: no-repeat;
  height:20px;
  width:20px;
  top:5px;
  margin:0 0 0 0;
}
#indicatorretour_{$FlyingFleetRow.id}
{
  position:absolute;
  right:0;
  background-image:url("styles/images/pggreenr.gif");
    background-repeat: no-repeat;
  height:20px;
  width:20px;
  top:5px;
  margin:0 0 0 0;
}

</style>
<div id="pwidget_{$FlyingFleetRow.id}">
<div id="progressbar_{$FlyingFleetRow.id}">
    <div id="indicator_{$FlyingFleetRow.id}"></div>
    <div id="indicatorretour_{$FlyingFleetRow.id}"></div>
{*
<div id="pwidget">  
<div id="progressbar">
    <div id="indicator"></div>
    <div id="indicatorretour"></div>
*}
</div>
</div>
<div id="progressnum">{$FlyingFleetRow.id}-{$FlyingFleetRow.volTimeA} Temps reel {$FlyingFleetRow.TimeReel} Tr {$FlyingFleetRow.volstartTime} {$FlyingFleetRow.volTimeR} temps statio: {$FlyingFleetRow.volstatioTime} mission: {$FlyingFleetRow.mission} {$FlyingFleetRow.Annuler}</div>

<input hidden type="text" value="5" id="Ttraj" />
<input hidden type="text" value="5" id="TtrajR" />
<input hidden type="text" value="5" id="TtrajA" />
<input hidden type="text" value="1000" id="tempo" />
<input hidden type="text" value="3" id="Testatio" />

<script type="text/javascript">
//caractéristiques
var maxprogress = 420;
var imgwidth = 20;
var distparcourue = maxprogress - imgwidth; //taille du fond - taille img en mouvement
var distparcourue2 = maxprogress*2 - imgwidth; //taille du fond - taille img en mouvement


//variables fonctionnelles
//var tempo = 1000;
// variable du temps total du trajet aller
//var Ttraj = 10;
var Ttraj = {$FlyingFleetRow.volstartTime};
var TtrajR = {$FlyingFleetRow.volTimeR};
var TtrajA = {$FlyingFleetRow.volTimeAnnuler};
// variable du temps de stationnement
var Testatio = {$FlyingFleetRow.volstatioTime};
var progressnum = document.getElementById("progressnum_{$FlyingFleetRow.id}");
var indicator = document.getElementById("indicator_{$FlyingFleetRow.id}");
var indicatorretour = document.getElementById("indicatorretour_{$FlyingFleetRow.id}");
//var temporisation = document.getElementById('tempo').value;
var temporisation = 1000;
var volTimeA = {$FlyingFleetRow.volTimeA};
var TimeReel = {$FlyingFleetRow.TimeReel};
var Annuler = {$FlyingFleetRow.Annuler};

//initialisations

var HandleA = 0;
var HandleR = 0;
var HandleS = 0;
var tstatio = 0;
// variable du temps(heure temps réels)
var actualprogress = {$FlyingFleetRow.volTime} +1;
var actualprogressR = {$FlyingFleetRow.volTimeR};
indicatorretour.style.visibility="hidden";
indicator.style.visibility="hidden";
{*
//HandleA = setInterval(aller, temporisation);
//HandleA = fleetAnimation();
//HandleS = setInterval(statio, temporisation);
//HandleR = setInterval(retour, temporisation);
//HandleA = setInterval(aller_retour, temporisation);
*}

if ((volTimeA + Testatio)  < TimeReel) {
window.onload= function() {

   retourbis();    

   HandleR = setInterval( retourbis, temporisation);
};
} else {
if (Testatio > 0) {
window.onload= function() {

   statio();    

   HandleS = setInterval( statio, temporisation);
};
} else {
if ({$FlyingFleetRow.mission} == 4) {
window.onload= function() {

   aller();    

   HandleA = setInterval( aller, temporisation);
};
} else {
window.onload= function() {

   aller_retour();    

   HandleA = setInterval( aller_retour, temporisation);
};
}
}
}

function statio()
{
tempsfinal = document.getElementById('Ttraj').value = Ttraj;
tempsstatio = document.getElementById('Testatio').value = Testatio;
indicator.style.visibility="visible";
if(actualprogress > tempsfinal)
{
tstatio = 1;
actualprogress = 0;
}
if(tstatio){
if (tstatio > tempsstatio){
indicator.style.visibility="hidden";
clearInterval(HandleS);
HandleR = setInterval(retour, temporisation);
return;
}
tstatio += 1;
}else{
        indicator_left = actualprogress * distparcourue / tempsfinal;
indicator.style.left = indicator_left + "px";
actualprogress += 1;
}

}

function aller()
{
tempsfinal = document.getElementById('Ttraj').value = Ttraj;
indicator.style.visibility="visible";
if(actualprogress > tempsfinal)
{
actualprogress = 0;
indicator.style.visibility="hidden";
clearInterval(HandleA);
return;
}
indicator_left = actualprogress * distparcourue / tempsfinal;
indicator.style.left = indicator_left + "px";
actualprogress += 1;
}
function aller_retour()
{
tempsfinal = document.getElementById('Ttraj').value = Ttraj;
if(actualprogress > tempsfinal)
{
actualprogress = 0;
clearInterval(HandleA);
HandleR = setInterval(retour, temporisation);
return;
}
indicator.style.visibility="visible";
indicator_left = actualprogress * distparcourue / tempsfinal;
indicator.style.left = indicator_left + "px";
actualprogress += 1;
}

function retour()
{
tempsfinal = document.getElementById('Ttraj').value = Ttraj;
indicator.style.visibility="hidden";
indicatorretour.style.visibility="visible";
if(actualprogress > tempsfinal){
actualprogress = 0;
indicatorretour.style.visibility="hidden";
clearInterval(HandleR);
return;
}
indicatorretour_left = distparcourue-(actualprogress*distparcourue/tempsfinal);
indicatorretour.style.left= indicatorretour_left + "px";
actualprogress += 1;
}

function retourbis()
{
tempsfinal = document.getElementById('TtrajR').value = TtrajR;
indicator.style.visibility="hidden";
indicatorretour.style.visibility="visible";
if(actualprogress > tempsfinal){
actualprogress = 0;
indicatorretour.style.visibility="hidden";
clearInterval(HandleR);
return;
}
indicatorretour_left = (distparcourue2) - (actualprogress * distparcourue2 / tempsfinal);
indicatorretour.style.left= indicatorretour_left + "px";
actualprogress += 1;
}

function retourannuler()
{
tempsfinal = document.getElementById('TtrajA').value = TtrajA;
indicator.style.visibility="hidden";
indicatorretour.style.visibility="visible";
if(actualprogress > tempsfinal){
actualprogress = 0;
indicatorretour.style.visibility="hidden";
clearInterval(HandleR);
return;
}
indicatorretour_left = (distparcourue2) - (actualprogress * distparcourue2 / tempsfinal);
indicatorretour.style.left= indicatorretour_left + "px";
actualprogress += 1;
}

function maFonction() {
     
  window.location.reload(true);
         
  }
 
  time = {$FlyingFleetRow.volstartTime}*1000;
  setTimeout('maFonction();', time);

</script>
{/foreach}
{*<script src="scripts/game/fleetVol.js"></script>*}
{**}
<script type="text/javascript">
fleetGroopShip = [];
var pointsPrice = { "ship202":0.4,"ship203":1.2,"ship204":0.4,"ship205":1,"ship206":2.6,"ship207":6.5,"ship208":3,"ship209":1.8,"ship210":0.1,"ship211":10,"ship212":0.25,"ship213":12.1,"ship214":920,"ship215":8,"ship216":220,"ship217":6,"ship218":24000,"ship219":102,"ship220":1600,"ship221":92000,"ship222":45800,"ship223":562.5,"ship224":15,"ship225":60.5,"ship226":540,"ship227":5300,"ship228":10700,"ship229":1.05,"ship230":2775,"ship231":3000 };
</script>
</div>
</div>
            <div class="clear"></div>            
        </div>

{/block}
{block name="script" append}<script src="scripts/game/fleetTable.js"></script>{/block}

peut tu me dire ce qu'il faut que je rajoute dans le js pour que ça soit prit en compte pour chaque flotte stp

dimanche 12 mars 2017

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